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cs.SE updates on arXiv.org

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment
Proceedings Third Workshop on Graphs as Models
2017-12-22 · via cs.SE updates on arXiv.org

Graphs are used as models in many areas of computer science and computer engineering. For example graphs are used to represent syntax, control and data flow, dependency, state spaces, models such as UML and other types of domain-specific models, and social network graphs. In all of these examples, the graph serves as an intuitive yet mathematically precise foundation for many purposes, both in theory building as well as in practical applications. Graph-based models serve as an abstract communication medium and are used to describe various concepts and phenomena. Moreover, once such graph-based models are constructed, they can be analyzed and transformed to verify the correctness of static and dynamic properties, to discover new properties, to deeply study a particular domain of interest or to produce new equivalent and/or optimized versions of graph-based models. The Graphs as Models (GaM) workshop series combines the strengths of two pre-existing workshop series: GT-VMT (Graph Transformation and Visual Modelling Techniques) and GRAPHITE (Graph Inspection and Traversal Engineering), but also solicits research from other related areas, such as social network analysis. GaM offers a platform for exchanging new ideas and results for active researchers in these areas, with a particular aim of boosting inter- and transdisciplinary research exploiting new applications of graphs as models in any area of computational science. This year (2017), the third edition of the GaM workshop was co-located with the European Joint Conferences on Theory and Practice of Software 2017 (ETAPS'17), held in Uppsala, Sweden.