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VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment
An In-depth Study of Java Deserialization Remote-Code Exe...
Imen Sayar</name> <arxiv:affiliation>IRIT</arxiv:affiliati · 2022-08-17 · via cs.SE updates on arXiv.org

Nowadays, an increasing number of applications uses deserialization. This technique, based on rebuilding the instance of objects from serialized byte streams, can be dangerous since it can open the application to attacks such as remote code execution (RCE) if the data to deserialize is originating from an untrusted source. Deserialization vulnerabilities are so critical that they are in OWASP's list of top 10 security risks for web applications. This is mainly caused by faults in the development process of applications and by flaws in their dependencies, i.e., flaws in the libraries used by these applications. No previous work has studied deserialization attacks in-depth: How are they performed? How are weaknesses introduced and patched? And for how long are vulnerabilities present in the codebase? To yield a deeper understanding of this important kind of vulnerability, we perform two main analyses: one on attack gadgets, i.e., exploitable pieces of code, present in Java libraries, and one on vulnerabilities present in Java applications. For the first analysis, we conduct an exploratory large-scale study by running 256515 experiments in which we vary the versions of libraries for each of the 19 publicly available exploits. Such attacks rely on a combination of gadgets present in one or multiple Java libraries. A gadget is a method which is using objects or fields that can be attacker-controlled. Our goal is to precisely identify library versions containing gadgets and to understand how gadgets have been introduced and how they have been patched. We observe that the modification of one innocent-looking detail in a class -- such as making it public -- can already introduce a gadget. Furthermore, we noticed that among the studied libraries, 37.5% are not patched, leaving gadgets available for future attacks. For the second analysis, we manually analyze 104 deserialization vulnerabilities CVEs to understand how vulnerabilities are introduced and patched in real-life Java applications. Results indicate that the vulnerabilities are not always completely patched or that a workaround solution is proposed. With a workaround solution, applications are still vulnerable since the code itself is unchanged.