

























The main problems of Software Engineering appear as a result of incompatibilities. For example, the quality of organization of the production process depends on correspondence with existent resources and on a common understanding of project goals by all team members. Software design is another example. Its successfulness rides on the architecture's conformity with a project's concepts. This is a point of great nicety. All elements should create a single space of interaction. And if the laws of such a space are imperfect, missequencing comes and the concept of a software system fails. We must do our best for this not to happen. To that end, having a subtle perception of systems structures is essential. Such knowledge can be based only on a fresh approach to the logical law.
此内容由惯性聚合(RSS阅读器)自动聚合整理,仅供阅读参考。 原文来自 — 版权归原作者所有。