惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

V
V2EX
博客园 - 叶小钗
WordPress大学
WordPress大学
N
Netflix TechBlog - Medium
M
MIT News - Artificial intelligence
美团技术团队
aimingoo的专栏
aimingoo的专栏
博客园_首页
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
Microsoft Security Blog
Microsoft Security Blog
Last Week in AI
Last Week in AI
The GitHub Blog
The GitHub Blog
小众软件
小众软件
T
Tailwind CSS Blog
Martin Fowler
Martin Fowler
B
Blog RSS Feed
月光博客
月光博客
量子位
H
Hackread – Cybersecurity News, Data Breaches, AI and More
Hugging Face - Blog
Hugging Face - Blog
IT之家
IT之家
Y
Y Combinator Blog
B
Blog
MyScale Blog
MyScale Blog

cs.SE updates on arXiv.org

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment
Role-playing software architecture styles
Laura M. Castro · 2023-02-28 · via cs.SE updates on arXiv.org

Software Architecture, from definition to maintenance and evolution, is a complex aspect of software development and, consequently, a challenging subject when it comes to teaching it, and learning it. Many research efforts have been devoted to designing teaching approaches, strategies and tools. Most of them, however, focus on the knowledge itself and the ways to convey it to students, rather than on the different learning styles of students themselves. Teaching methods which predominantly rely on verbal and written communication, are very well aligned with some learning styles. However, students with learning styles that benefit more from physical activity or first-hand experience, need to defer to cognitive processes that are less natural to them. In this work, we propose an innovative use of role-playing as teaching strategy for architecture models of reference (i.e. layered, pipe and filter, client-server, etc.). This role-playing of different software architectures, in which students play the part of specific components in the system, intends to complement other classical teaching materials, such as in-person or recorded lectures, lab assignments, or development projects. Addressing all learning styles within a classroom is key to ensure that we favour and foster the students' different learning processes, and give everyone an even playfield in which to best develop their capabilities as Software Architects.