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VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment
Evaluating Code Readability and Legibility: An Examinatio...
Delano Oliveira, Reydne Bruno, Fernanda Madeiral, Fernando Casto · 2021-10-02 · via cs.SE updates on arXiv.org

Reading code is an essential activity in software maintenance and evolution. Several studies with human subjects have investigated how different factors, such as the employed programming constructs and naming conventions, can impact code readability, i.e., what makes a program easier or harder to read and apprehend by developers, and code legibility, i.e., what influences the ease of identifying elements of a program. These studies evaluate readability and legibility by means of different comprehension tasks and response variables. In this paper, we examine these tasks and variables in studies that compare programming constructs, coding idioms, naming conventions, and formatting guidelines, e.g., recursive vs. iterative code. To that end, we have conducted a systematic literature review where we found 54 relevant papers. Most of these studies evaluate code readability and legibility by measuring the correctness of the subjects' results (83.3%) or simply asking their opinions (55.6%). Some studies (16.7%) rely exclusively on the latter variable.There are still few studies that monitor subjects' physical signs, such as brain activation regions (5%). Moreover, our study shows that some variables are multi-faceted. For instance, correctness can be measured as the ability to predict the output of a program, answer questions about its behavior, or recall parts of it. These results make it clear that different evaluation approaches require different competencies from subjects, e.g., tracing the program vs. summarizing its goal vs. memorizing its text. To assist researchers in the design of new studies and improve our comprehension of existing ones, we model program comprehension as a learning activity by adapting a preexisting learning taxonomy. This adaptation indicates that some competencies are often exercised in these evaluations whereas others are rarely targeted.