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On the Feasibility of Deduplicating Compiler Bugs with Bi...
[Submitted on 29 Jun 2025 (v1), last revised 3 Jul 2026 (this ve · 2025-06-29 · via cs.SE updates on arXiv.org

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Abstract:Random testing has proven to be an effective technique for compiler validation. However, the debugging of bugs identified through random testing presents a significant challenge due to the frequent occurrence of duplicate test programs that expose identical compiler bugs. The process to identify duplicates is a practical research problem known as bug deduplication. Prior methodologies for compiler bug deduplication primarily rely on program analysis to extract bug-related features for duplicate identification, which can result in substantial computational overhead and limited generalizability.
This paper investigates the feasibility of employing bisection, a standard debugging procedure largely overlooked in prior research on compiler bug deduplication, for this purpose. Our study demonstrates that the utilization of bisection to locate failure-inducing commits provides a valuable criterion for deduplication, albeit one that requires supplementary techniques for more accurate identification. Building on these results, we introduce BugLens, a novel deduplication method that primarily uses bisection, enhanced by the identification of bug-triggering optimizations to minimize false negatives. Empirical evaluations conducted on five real-world datasets demonstrate that BugLens significantly outperforms the state-of-the-art analysis-based methodologies Tamer and D3 by saving an average of 33.56% and 10.68% human effort to identify the same number of distinct bugs. Given the inherent simplicity and generalizability of bisection, it presents a highly practical solution for compiler bug deduplication in real-world applications.

Submission history

From: Xintong Zhou [view email]
[v1] Sun, 29 Jun 2025 15:12:57 UTC (415 KB)
[v2] Tue, 27 Jan 2026 08:02:32 UTC (416 KB)
[v3] Fri, 3 Jul 2026 07:44:56 UTC (419 KB)