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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
Texture Selection for Automatic Music Genre Classification
Juliano H. Foleiss, Tiago F. Tavares · 2019-05-29 · via cs.SD updates on arXiv.org

Music Genre Classification is the problem of associating genre-related labels to digitized music tracks. It has applications in the organization of commercial and personal music collections. Often, music tracks are described as a set of timbre-inspired sound textures. In shallow-learning systems, the total number of sound textures per track is usually too high, and texture downsampling is necessary to make training tractable. Although previous work has solved this by linear downsampling, no extensive work has been done to evaluate how texture selection benefits genre classification in the context of the bag of frames track descriptions. In this paper, we evaluate the impact of frame selection on automatic music genre classification in a bag of frames scenario. We also present a novel texture selector based on K-Means aimed to identify diverse sound textures within each track. We evaluated texture selection in diverse datasets, four different feature sets, as well as its relationship to a univariate feature selection strategy. The results show that frame selection leads to significant improvement over the single vector baseline on datasets consisting of full-length tracks, regardless of the feature set. Results also indicate that the K-Means texture selector achieves significant improvements over the baseline, using fewer textures per track than the commonly used linear downsampling. The results also suggest that texture selection is complementary to the feature selection strategy evaluated. Our qualitative analysis indicates that texture variety within classes benefits model generalization. Our analysis shows that selecting specific audio excerpts can improve classification performance, and it can be done automatically.