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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
The "Horse'' Inside: Seeking Causes Behind the Behaviours...
Bob L. Sturm · 2016-06-10 · via cs.SD updates on arXiv.org

Building systems that possess the sensitivity and intelligence to identify and describe high-level attributes in music audio signals continues to be an elusive goal, but one that surely has broad and deep implications for a wide variety of applications. Hundreds of papers have so far been published toward this goal, and great progress appears to have been made. Some systems produce remarkable accuracies at recognising high-level semantic concepts, such as music style, genre and mood. However, it might be that these numbers do not mean what they seem. In this paper, we take a state-of-the-art music content analysis system and investigate what causes it to achieve exceptionally high performance in a benchmark music audio dataset. We dissect the system to understand its operation, determine its sensitivities and limitations, and predict the kinds of knowledge it could and could not possess about music. We perform a series of experiments to illuminate what the system has actually learned to do, and to what extent it is performing the intended music listening task. Our results demonstrate how the initial manifestation of music intelligence in this state-of-the-art can be deceptive. Our work provides constructive directions toward developing music content analysis systems that can address the music information and creation needs of real-world users.