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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
SoundBeam: Target sound extraction conditioned on sound-c...
Marc Delcroix, Jorge Bennasar Vázquez, Tsubasa Ochiai, Keisuke K · 2022-04-08 · via cs.SD updates on arXiv.org

In many situations, we would like to hear desired sound events (SEs) while being able to ignore interference. Target sound extraction (TSE) tackles this problem by estimating the audio signal of the sounds of target SE classes in a mixture of sounds while suppressing all other sounds. We can achieve this with a neural network that extracts the target SEs by conditioning it on clues representing the target SE classes. Two types of clues have been proposed, i.e., target SE class labels and enrollment audio samples (or audio queries), which are pre-recorded audio samples of sounds from the target SE classes. Systems based on SE class labels can directly optimize embedding vectors representing the SE classes, resulting in high extraction performance. However, extending these systems to extract new SE classes not encountered during training is not easy. Enrollment-based approaches extract SEs by finding sounds in the mixtures that share similar characteristics to the enrollment audio samples. These approaches do not explicitly rely on SE class definitions and can thus handle new SE classes. In this paper, we introduce a TSE framework, SoundBeam, that combines the advantages of both approaches. We also perform an extensive evaluation of the different TSE schemes using synthesized and real mixtures, which shows the potential of SoundBeam.