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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
Predicting Upcoming Stuttering Events from Three-Second A...
Nazar Kozak · 2026-04-30 · via cs.SD updates on arXiv.org

Audio-based stuttering systems to date have been trained for detection -- what disfluency is present now -- leaving prediction, the capability needed for closed-loop intervention, unstudied at deployable scale. We train a 616K-parameter CNN on SEP-28k (Apple, 20,131 three-second clips) to predict whether the next contiguous clip contains any disfluency. (1) Severity-selective precursor signal: on the episode-grouped test set, aggregate preblock AUC is modest (0.581 [0.542, 0.619]), but stratifying by upcoming event type reveals concentration on clinically severe events -- blocks 0.601 [0.554, 0.651] and sound repetitions 0.617 [0.567, 0.667] both exclude chance, while fillers (0.45) and word repetitions (0.49) are at chance. The aggregate objective converges to a severity-selective predictor because severe events carry prosodic precursors; fillers do not. (2) Cross-population transfer: without fine-tuning, the same checkpoint applied to 1,024 pediatric Children-Who-Stutter utterances (FluencyBank Teaching) attains AUC 0.674 detection and 0.655 prediction; DisfluencySpeech and LibriStutter reach 0.58-0.60 AUC. (3) Deployable on-device: lossless export to CoreML (1.19 MB), ONNX (40 KB), TFLite. Neural-Engine latency per 3 s window: 0.25 ms (iPhone 17 Pro Max, A19 Pro) to 0.55 ms (iPhone SE 3rd-gen and M1 Max). A 4 Hz streaming simulation uses 0.54% of the real-time budget. Platt-calibrated outputs (test ECE 0.010, from 0.177 raw). Five negative ablations -- output-level Future-Guided Learning, multi-clip GRU, time-axis concatenation, asymmetric focal loss, direct block-targeted training -- none improved over the vanilla baseline.