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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
Imperio: Robust Over-the-Air Adversarial Examples for Aut...
Lea Schönherr, Thorsten Eisenhofer, Steffen Zeiler, Thorsten Hol · 2019-08-05 · via cs.SD updates on arXiv.org

Automatic speech recognition (ASR) systems can be fooled via targeted adversarial examples, which induce the ASR to produce arbitrary transcriptions in response to altered audio signals. However, state-of-the-art adversarial examples typically have to be fed into the ASR system directly, and are not successful when played in a room. The few published over-the-air adversarial examples fall into one of three categories: they are either handcrafted examples, they are so conspicuous that human listeners can easily recognize the target transcription once they are alerted to its content, or they require precise information about the room where the attack takes place, and are hence not transferable to other rooms. In this paper, we demonstrate the first algorithm that produces generic adversarial examples, which remain robust in an over-the-air attack that is not adapted to the specific environment. Hence, no prior knowledge of the room characteristics is required. Instead, we use room impulse responses (RIRs) to compute robust adversarial examples for arbitrary room characteristics and employ the ASR system Kaldi to demonstrate the attack. Further, our algorithm can utilize psychoacoustic methods to hide changes of the original audio signal below the human thresholds of hearing. In practical experiments, we show that the adversarial examples work for varying room setups, and that no direct line-of-sight between speaker and microphone is necessary. As a result, an attacker can create inconspicuous adversarial examples for any target transcription and apply these to arbitrary room setups without any prior knowledge.