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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
Perceptually Transparent Binaural Auralization of Simulat...
Jens Ahrens · 2024-12-06 · via cs.SD updates on arXiv.org

Contrary to geometric acoustics-based simulations where the spatial information is available in a tangible form, it is not straightforward to auralize wave-based simulations. A variety of methods have been proposed that compute the ear signals of a virtual listener with known head-related transfer functions from sampling either the sound pressure or the particle velocity (or both) of the simulated sound field. This article summarizes the most common binaural auralization methods with and without intermediate ambisonic representation of volumetrically sampled sound pressure or sound pressure and particle velocity sampled on spherical or cubical surfaces and presents a perceptual validation thereof. A triangular test ($N=19$) confirmed that all evaluated grids resulted in a perceptually transparent auralization for the three tested sound incidence angles under reverberant conditions. Under anechoic conditions, only the high-density spherical and cubical surface grids lead to transparent auralization. All tested methods are available open source in the Chalmers Auralization Toolbox that accompanies this article.