惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

C
Check Point Blog
Y
Y Combinator Blog
GbyAI
GbyAI
Microsoft Azure Blog
Microsoft Azure Blog
Martin Fowler
Martin Fowler
博客园_首页
大猫的无限游戏
大猫的无限游戏
美团技术团队
S
SegmentFault 最新的问题
T
The Blog of Author Tim Ferriss
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
MyScale Blog
MyScale Blog
小众软件
小众软件
Vercel News
Vercel News
阮一峰的网络日志
阮一峰的网络日志
N
Netflix TechBlog - Medium
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
量子位
博客园 - 【当耐特】
J
Java Code Geeks
F
Fortinet All Blogs
宝玉的分享
宝玉的分享
Stack Overflow Blog
Stack Overflow Blog
博客园 - 司徒正美

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Target Defense against Sequentially Arriving Intruders: A...
Arman Pourghorban, Dipankar Maity · 2025-11-16 · via cs.RO updates on arXiv.org

We consider a variant of the target defense problem where a single defender is tasked to capture a sequence of incoming intruders. Both the defender and the intruders have non-holonomic dynamics. The intruders' objective is to breach the target perimeter without being captured by the defender, while the defender's goal is to capture as many intruders as possible. After one intruder breaches or is captured, the next appears randomly on a fixed circle surrounding the target. Therefore, the defender's final position in one game becomes its starting position for the next. We divide an intruder-defender engagement into two phases, partial information and full information, depending on the information available to the players. We address the capturability of an intruder by the defender using the notions of Dubins path and guarding arc. We quantify the percentage of capture for both finite and infinite sequences of incoming intruders. Finally, the theoretical results are verified through numerical examples using Monte-Carlo-type random trials of experiments.