惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

D
DataBreaches.Net
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
云风的 BLOG
云风的 BLOG
B
Blog
博客园 - Franky
I
InfoQ
A
About on SuperTechFans
博客园_首页
L
LangChain Blog
量子位
腾讯CDC
Microsoft Security Blog
Microsoft Security Blog
博客园 - 【当耐特】
美团技术团队
V
V2EX
Apple Machine Learning Research
Apple Machine Learning Research
雷峰网
雷峰网
MongoDB | Blog
MongoDB | Blog
Microsoft Azure Blog
Microsoft Azure Blog
月光博客
月光博客
T
The Blog of Author Tim Ferriss
P
Proofpoint News Feed
G
Google Developers Blog
Last Week in AI
Last Week in AI

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Fully-probabilistic Terrain Modelling with Stochastic Var...
Ignacio Torroba, Christopher Illife Sprague, John Folkesson · 2022-03-21 · via cs.RO updates on arXiv.org

Gaussian processes (GPs) are becoming a standard tool to build terrain representations thanks to their capacity to model map uncertainty. This effectively yields a reliability measure of the areas of the map, which can be directly utilized by Bayes filtering algorithms in robot localization problems. A key insight is that this uncertainty can incorporate the noise intrinsic to the terrain surveying process through the GPs ability to train on uncertain inputs (UIs). However, existing techniques to build GP maps with UIs in a tractable manner are restricted in the form and degree of the input noise. In this letter, we propose a flexible and efficient framework to build large-scale GP maps with UIs based on Stochastic Variational GPs and Monte Carlo sampling of the UIs distributions. We validate our mapping approach on a large bathymetric survey collected with an AUV and analyze its performance against the use of deterministic inputs (DI). Finally, we show how using UI SVGP maps yields more accurate particle filter localization results than DI SVGP on a real AUV mission over an entirely predicted area.