


























Reinforcement Learning has achieved tremendous success in the many Atari games. In this paper we explored with the lunar lander environment and implemented classical methods including Q-Learning, SARSA, MC as well as tiling coding. We also implemented Neural Network based methods including DQN, Double DQN, Clipped DQN. On top of these, we proposed a new algorithm called Heuristic RL which utilizes heuristic to guide the early stage training while alleviating the introduced human bias. Our experiments showed promising results for our proposed methods in the lunar lander environment.
此内容由惯性聚合(RSS阅读器)自动聚合整理,仅供阅读参考。 原文来自 — 版权归原作者所有。