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cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
LLM-based Interactive Imitation Learning for Robotic Mani...
Jonas Werner, Kun Chu, Cornelius Weber, Stefan Wermter · 2025-05-01 · via cs.RO updates on arXiv.org

Recent advancements in machine learning provide methods to train autonomous agents capable of handling the increasing complexity of sequential decision-making in robotics. Imitation Learning (IL) is a prominent approach, where agents learn to control robots based on human demonstrations. However, IL commonly suffers from violating the independent and identically distributed (i.i.d) assumption in robotic tasks. Interactive Imitation Learning (IIL) achieves improved performance by allowing agents to learn from interactive feedback from human teachers. Despite these improvements, both approaches come with significant costs due to the necessity of human involvement. Leveraging the emergent capabilities of Large Language Models (LLMs) in reasoning and generating human-like responses, we introduce LLM-iTeach -- a novel IIL framework that utilizes an LLM as an interactive teacher to enhance agent performance while alleviating the dependence on human resources. Firstly, LLM-iTeach uses a hierarchical prompting strategy that guides the LLM in generating a policy in Python code. Then, with a designed similarity-based feedback mechanism, LLM-iTeach provides corrective and evaluative feedback interactively during the agent's training. We evaluate LLM-iTeach against baseline methods such as Behavior Cloning (BC), an IL method, and CEILing, a state-of-the-art IIL method using a human teacher, on various robotic manipulation tasks. Our results demonstrate that LLM-iTeach surpasses BC in the success rate and achieves or even outscores that of CEILing, highlighting the potential of LLMs as cost-effective, human-like teachers in interactive learning environments. We further demonstrate the method's potential for generalization by evaluating it on additional tasks. The code and prompts are provided at: https://github.com/Tubicor/LLM-iTeach.