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cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Enhancing Continuous Control of Mobile Robots for End-to-...
Alessandro Devo, Alberto Dionigi, Gabriele Costante · 2020-09-29 · via cs.RO updates on arXiv.org

In the last decades, visual target tracking has been one of the primary research interests of the Robotics research community. The recent advances in Deep Learning technologies have made the exploitation of visual tracking approaches effective and possible in a wide variety of applications, ranging from automotive to surveillance and human assistance. However, the majority of the existing works focus exclusively on passive visual tracking, i.e., tracking elements in sequences of images by assuming that no actions can be taken to adapt the camera position to the motion of the tracked entity. On the contrary, in this work, we address visual active tracking, in which the tracker has to actively search for and track a specified target. Current State-of-the-Art approaches use Deep Reinforcement Learning (DRL) techniques to address the problem in an end-to-end manner. However, two main problems arise: i) most of the contributions focus only on discrete action spaces and the ones that consider continuous control do not achieve the same level of performance; and ii) if not properly tuned, DRL models can be challenging to train, resulting in a considerably slow learning progress and poor final performance. To address these challenges, we propose a novel DRL-based visual active tracking system that provides continuous action policies. To accelerate training and improve the overall performance, we introduce additional objective functions and a Heuristic Trajectory Generator (HTG) to facilitate learning. Through an extensive experimentation, we show that our method can reach and surpass other State-of-the-Art approaches performances, and demonstrate that, even if trained exclusively in simulation, it can successfully perform visual active tracking even in real scenarios.