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cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
TransCurriculum: Multi-Dimensional Curriculum Learning fo...
Prakhar Mishra, Amir Hossain Raj, Xuesu Xiao, Dinesh Manocha · 2026-03-15 · via cs.RO updates on arXiv.org

High-speed legged locomotion struggles with stability and transfer losses at higher command velocities during deployment. One reason is that most curricula vary difficulty along single axis, for example increase the range of command velocities, terrain difficulty, or domain parameters (e.g. friction or payload mass) using either fixed update rule or instantaneous rewards while ignoring how the history of robot training has evolved. We propose TransCurriculum, a transformer-based multi-dimensional curriculum learning approach for agile quadrupedal locomotion. TransCurriculum adapts to 3 axes, velocity command targets, terrain difficulty, and domain randomization parameters (friction and payload mass). Rather than feeding task reward history directly into the low-level control policy, our formulation exploits it at the curriculum level. A transformer-based teacher retrieves the sequence of rewards and uses it to predict future rewards, success rate, and learning progress to guide expansion of this multidimensional curriculum towards high performing task bins. Finally we validate our approach on the Unitree Go1 robot in simulation (Isaac Gym) and deploy it zero-shot on Go1 hardware. Our TransCurriculum policy achieves a maximum velocity of 6.3 m/s in simulation and outperforms prior curriculum baselines. We tested our TransCurriculum trained policy on terrains (carpets, slopes, tiles, concrete), achieving a forward velocity of 4.1 m/s on carpet surpassing the fastest curriculum methods by 18.8% and achieves maximum zero-shot value among all tested methods. Our multi-dimensional curriculum also reduces the transfer loss to 18% from 27% for command only curriculum, demonstrating the benefits of joint training over velocity, terrain and domain randomization dimension while keeping the task success rate of 80-90% on rigid indoor and outdoor surfaces.