惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

H
Help Net Security
大猫的无限游戏
大猫的无限游戏
雷峰网
雷峰网
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
博客园 - 聂微东
V
Visual Studio Blog
爱范儿
爱范儿
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
美团技术团队
有赞技术团队
有赞技术团队
云风的 BLOG
云风的 BLOG
Google DeepMind News
Google DeepMind News
Blog — PlanetScale
Blog — PlanetScale
The Cloudflare Blog
Engineering at Meta
Engineering at Meta
博客园 - 三生石上(FineUI控件)
WordPress大学
WordPress大学
Vercel News
Vercel News
F
Fortinet All Blogs
Last Week in AI
Last Week in AI
M
MIT News - Artificial intelligence
小众软件
小众软件
月光博客
月光博客
A
About on SuperTechFans

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Desensitization and Deception in Differential Games with ...
Vinodhini Comandur, Tulasi Ram Vechalapu, Venkata Ramana Makkapa · 2023-09-18 · via cs.RO updates on arXiv.org

Desensitization addresses safe optimal planning under parametric uncertainties by providing sensitivity function-based risk estimates. This paper expands upon the existing work on desensitization in optimal control to address safe planning for a class of two-player differential games. In the proposed game, parametric uncertainties correspond to variations of the model parameters for each player about their nominal values. The two players in the proposed formulation are assumed to have perfect information about these nominal parameter values. However, it is assumed that only one of the players has complete knowledge of the actual parameter value, resulting in information asymmetry in the proposed game. This lack of knowledge regarding the parameter variations is expected to result in state constraint violations for the player with an information disadvantage. In this regard, a desensitized feedback strategy that provides safe trajectories is proposed for the player with incomplete information. The proposed feedback strategy is evaluated for instances involving a single pursuer and a single evader with an uncertain moving obstacle, where the pursuer is assumed to only know the nominal value of the obstacle's speed. At the same time, the evader knows the obstacle's true speed, and also the fact that the pursuer knows only the nominal value of the obstacle's speed. Subsequently, deceptive strategies are proposed for the evader, who has an information advantage, and these strategies are assessed against the pursuer's desensitized strategy.