惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

IT之家
IT之家
J
Java Code Geeks
小众软件
小众软件
Jina AI
Jina AI
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
Hugging Face - Blog
Hugging Face - Blog
Stack Overflow Blog
Stack Overflow Blog
Blog — PlanetScale
Blog — PlanetScale
C
Check Point Blog
人人都是产品经理
人人都是产品经理
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
博客园 - Franky
Apple Machine Learning Research
Apple Machine Learning Research
G
Google Developers Blog
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
H
Hackread – Cybersecurity News, Data Breaches, AI and More
The GitHub Blog
The GitHub Blog
腾讯CDC
T
The Blog of Author Tim Ferriss
大猫的无限游戏
大猫的无限游戏
量子位
M
MIT News - Artificial intelligence
Last Week in AI
Last Week in AI
L
LangChain Blog

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Understanding the Synergies between Quality-Diversity and...
Bryan Lim, Manon Flageat, Antoine Cully · 2023-03-11 · via cs.RO updates on arXiv.org

The synergies between Quality-Diversity (QD) and Deep Reinforcement Learning (RL) have led to powerful hybrid QD-RL algorithms that have shown tremendous potential, and brings the best of both fields. However, only a single deep RL algorithm (TD3) has been used in prior hybrid methods despite notable progress made by other RL algorithms. Additionally, there are fundamental differences in the optimization procedures between QD and RL which would benefit from a more principled approach. We propose Generalized Actor-Critic QD-RL, a unified modular framework for actor-critic deep RL methods in the QD-RL setting. This framework provides a path to study insights from Deep RL in the QD-RL setting, which is an important and efficient way to make progress in QD-RL. We introduce two new algorithms, PGA-ME (SAC) and PGA-ME (DroQ) which apply recent advancements in Deep RL to the QD-RL setting, and solves the humanoid environment which was not possible using existing QD-RL algorithms. However, we also find that not all insights from Deep RL can be effectively translated to QD-RL. Critically, this work also demonstrates that the actor-critic models in QD-RL are generally insufficiently trained and performance gains can be achieved without any additional environment evaluations.