惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

量子位
博客园_首页
罗磊的独立博客
云风的 BLOG
云风的 BLOG
J
Java Code Geeks
Last Week in AI
Last Week in AI
D
DataBreaches.Net
Jina AI
Jina AI
博客园 - Franky
大猫的无限游戏
大猫的无限游戏
Apple Machine Learning Research
Apple Machine Learning Research
V
V2EX
D
Docker
MongoDB | Blog
MongoDB | Blog
B
Blog RSS Feed
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
宝玉的分享
宝玉的分享
Engineering at Meta
Engineering at Meta
The Cloudflare Blog
博客园 - 三生石上(FineUI控件)
有赞技术团队
有赞技术团队
人人都是产品经理
人人都是产品经理
H
Help Net Security
T
The Blog of Author Tim Ferriss

cs.NE updates on arXiv.org

MPCS: Neuroplastic Continual Learning via Multi-Component Plasticity and Topology-Aware EWC Combining Trained Models in Reinforcement Learning Training Non-Differentiable Networks via Optimal Transport ShiftLIF: Efficient Multi-Level Spiking Neurons with Power-of-Two Quantization Probe-Geometry Alignment: Erasing the Cross-Sequence Memorization Signature Below Chance Benchmarking local Hebbian learning rules for memory storage and prototype extraction Robust volatility updates for Hierarchical Gaussian Filtering Spiking Sequence Machines and Transformers Affinity Is Not Enough: Recovering the Free Energy Principle in Mixture-of-Experts Scalable Learning in Structured Recurrent Spiking Neural Networks without Backpropagation Geometric and dynamical analysis of attractor boundaries and storage limits in kernel Hopfield networks Attractor FCM Physical Foundation Models: Fixed hardware implementations of large-scale neural networks When Does Structure Matter in Continual Learning? Dimensionality Controls When Modularity Shapes Representational Geometry Learning to Forget: Continual Learning with Adaptive Weight Decay Causal Learning with Neural Assemblies NORACL: Neurogenesis for Oracle-free Resource-Adaptive Continual Learning Text-Utilization for Encoder-dominated Speech Recognition Models EdgeSpike: Spiking Neural Networks for Low-Power Autonomous Sensing in Edge IoT Architectures EvoTSC: Evolving Feature Learning Models for Time Series Classification via Genetic Programming Analysis and Explainability of LLMs Via Evolutionary Methods Deployment-Aligned Low-Precision Neural Architecture Search for Spaceborne Edge AI SeaEvo: Advancing Algorithm Discovery with Strategy Space Evolution Primitive Recursion without Composition: Dynamical Characterizations, from Neural Networks to Polynomial ODEs MAEO: Multiobjective Animorphic Ensemble Optimization for Scalable Large-scale Engineering Applications Necessary and sufficient conditions for universality of Kolmogorov-Arnold networks Learn&Drop: Fast Learning of CNNs based on Layer Dropping Architecture-Induced Recoverability Bias in Differentiable Symbolic Regression Collocation-based Robust Physics Informed Neural Networks for time-dependent simulations of pollution propagation under thermal inversion conditions on Spitsbergen Structure-Guided Diffusion Model for EEG-Based Visual Cognition Reconstruction
Vehicle Painting Robot Path Planning Using Hierarchical O...
Yuya Nagai, Hiromitsu Nakamura, Narito Shinmachi, Yuta Higashizo · 2026-01-01 · via cs.NE updates on arXiv.org

In vehicle production factories, the vehicle painting process employs multiple robotic arms to simultaneously apply paint to car bodies advancing along a conveyor line. Designing paint paths for these robotic arms, which involves assigning car body areas to arms and determining paint sequences for each arm, remains a time-consuming manual task for engineers, indicating the demand for automation and design time reduction. The unique constraints of the painting process hinder the direct application of conventional robotic path planning techniques, such as those used in welding. Therefore, this paper formulates the design of paint paths as a hierarchical optimization problem, where the upper-layer subproblem resembles a vehicle routing problem (VRP), and the lower-layer subproblem involves detailed path planning. This approach allows the use of different optimization algorithms at each layer, and permits flexible handling of constraints specific to the vehicle painting process through the design of variable representation, constraints, repair operators, and an initialization process at the upper and lower layers. Experiments with three commercially available vehicle models demonstrated that the proposed method can automatically design paths that satisfy all constraints for vehicle painting with quality comparable to those created manually by engineers.