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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Finding Connected Components on Map-reduce in Logarithmic...
Vibhor Rastogi, Ashwin Machanavajjhala, Laukik Chitnis, Anish Da · 2012-03-24 · via cs.DS updates on arXiv.org

Given a large graph G = (V,E) with millions of nodes and edges, how do we compute its connected components efficiently? Recent work addresses this problem in map-reduce, where a fundamental trade-off exists between the number of map-reduce rounds and the communication of each round. Denoting d the diameter of the graph, and n the number of nodes in the largest component, all prior map-reduce techniques either require d rounds, or require about n|V| + |E| communication per round. We propose two randomized map-reduce algorithms -- (i) Hash-Greater-To-Min, which provably requires at most 3log(n) rounds with high probability, and at most 2(|V| + |E|) communication per round, and (ii) Hash-to-Min, which has a worse theoretical complexity, but in practice completes in at most 2log(d) rounds and 3(|V| + |E|) communication per rounds. Our techniques for connected components can be applied to clustering as well. We propose a novel algorithm for agglomerative single linkage clustering in map-reduce. This is the first algorithm that can provably compute a clustering in at most O(log(n)) rounds, where n is the size of the largest cluster. We show the effectiveness of all our algorithms through detailed experiments on large synthetic as well as real-world datasets.