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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Multi-Level Steiner Trees
Reyan Ahmed, Patrizio Angelini, Faryad Darabi Sahneh, Alon Efrat · 2018-04-08 · via cs.DS updates on arXiv.org

In the classical Steiner tree problem, given an undirected, connected graph $G=(V,E)$ with non-negative edge costs and a set of \emph{terminals} $T\subseteq V$, the objective is to find a minimum-cost tree $E' \subseteq E$ that spans the terminals. The problem is APX-hard; the best known approximation algorithm has a ratio of $ρ= \ln(4)+\varepsilon < 1.39$. In this paper, we study a natural generalization, the \emph{multi-level Steiner tree} (MLST) problem: given a nested sequence of terminals $T_{\ell} \subset \dots \subset T_1 \subseteq V$, compute nested trees $E_{\ell}\subseteq \dots \subseteq E_1\subseteq E$ that span the corresponding terminal sets with minimum total cost. The MLST problem and variants thereof have been studied under various names including Multi-level Network Design, Quality-of-Service Multicast tree, Grade-of-Service Steiner tree, and Multi-Tier tree. Several approximation results are known. We first present two simple $O(\ell)$-approximation heuristics. Based on these, we introduce a rudimentary composite algorithm that generalizes the above heuristics, and determine its approximation ratio by solving a linear program. We then present a method that guarantees the same approximation ratio using at most $2\ell$ Steiner tree computations. We compare these heuristics experimentally on various instances of up to 500 vertices using three different network generation models. We also present various integer linear programming (ILP) formulations for the MLST problem, and compare their running times on these instances. To our knowledge, the composite algorithm achieves the best approximation ratio for up to $\ell=100$ levels, which is sufficient for most applications such as network visualization or designing multi-level infrastructure.