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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Encoding Arguments
Pat Morin, Wolfgang Mulzer, Tommy Reddad · 2016-03-29 · via cs.DS updates on arXiv.org

Many proofs in discrete mathematics and theoretical computer science are based on the probabilistic method. To prove the existence of a good object, we pick a random object and show that it is bad with low probability. This method is effective, but the underlying probabilistic machinery can be daunting. "Encoding arguments" provide an alternative presentation in which probabilistic reasoning is encapsulated in a "uniform encoding lemma". This lemma provides an upper bound on the probability of an event using the fact that a uniformly random choice from a set of size $n$ cannot be encoded with fewer than $\log_2 n$ bits on average. With the lemma, the argument reduces to devising an encoding where bad objects have short codewords. In this expository article, we describe the basic method and provide a simple tutorial on how to use it. After that, we survey many applications to classic problems from discrete mathematics and computer science. We also give a generalization for the case of non-uniform distributions, as well as a rigorous justification for the use of non-integer codeword lengths in encoding arguments. These latter two results allow encoding arguments to be applied more widely and to produce tighter results.