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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Vehicle Routing with Time-Dependent Travel Times: Theory,...
Jannis Blauth, Stephan Held, Dirk Müller, Niklas Schlomberg, Ver · 2022-05-02 · via cs.DS updates on arXiv.org

We develop theoretical foundations and practical algorithms for vehicle routing with time-dependent travel times. We also provide new benchmark instances and experimental results. First, we study basic operations on piecewise linear arrival time functions. In particular, we devise a faster algorithm to compute the pointwise minimum of a set of piecewise linear functions and a monotonicity-preserving variant of the Imai-Iri algorithm to approximate an arrival time function with fewer breakpoints. Next, we show how to evaluate insertion and deletion operations in tours efficiently and update the underlying data structure faster than previously known when a tour changes. Evaluating a tour also requires a scheduling step which is non-trivial in the presence of time windows and time-dependent travel times. We show how to perform this in linear time. Based on these results, we develop a local search heuristic to solve real-world vehicle routing problems with various constraints efficiently and report experimental results on classical benchmarks. Since most of these do not have time-dependent travel times, we generate and publish new benchmark instances that are based on real-world data. This data also demonstrates the importance of considering time-dependent travel times in instances with tight time windows.