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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Selectable Heaps and Optimal Lazy Search Trees
Bryce Sandlund, Lingyi Zhang · 2020-11-24 · via cs.DS updates on arXiv.org

We show the $O(\log n)$ time extract minimum function of efficient priority queues can be generalized to the extraction of the $k$ smallest elements in $O(k \log(n/k))$ time (we define $\log(x)$ as $\max(\log_2(x), 1)$.), which we prove optimal for comparison-based priority queues with $o(\log n)$ time insertion. We show heap-ordered tree selection (Kaplan et al., SOSA '19) can be applied on the heap-ordered trees of the classic Fibonacci heap and Brodal queue, in $O(k \log(n/k))$ amortized and worst-case time, respectively. We additionally show the deletion of $k$ elements or selection without extraction can be performed on both heaps, also in $O(k \log(n/k))$ time. Surprisingly, all operations are possible with no modifications to the original Fibonacci heap and Brodal queue data structures. We then apply the result to lazy search trees (Sandlund & Wild, FOCS '20), creating a new interval data structure based on selectable heaps. This gives optimal $O(B+n)$ time lazy search tree performance, lowering insertion complexity into a gap $Δ_i$ from $O(\log(n/|Δ_i|) + \log \log n)$ to $O(\log(n/|Δ_i|))$ time. An $O(1)$ time merge operation is also made possible when used as a priority queue, among other situations. If Brodal queues are used, all runtimes of the lazy search tree can be made worst-case.