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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Noisy, Greedy and Not So Greedy k-means++
Anup Bhattacharya, Jan Eube, Heiko Röglin, Melanie Schmidt · 2019-12-02 · via cs.DS updates on arXiv.org

The k-means++ algorithm due to Arthur and Vassilvitskii has become the most popular seeding method for Lloyd's algorithm. It samples the first center uniformly at random from the data set and the other $k-1$ centers iteratively according to $D^2$-sampling where the probability that a data point becomes the next center is proportional to its squared distance to the closest center chosen so far. k-means++ is known to achieve an approximation factor of $O(\log k)$ in expectation. Already in the original paper on k-means++, Arthur and Vassilvitskii suggested a variation called greedy k-means++ algorithm in which in each iteration multiple possible centers are sampled according to $D^2$-sampling and only the one that decreases the objective the most is chosen as a center for that iteration. It is stated as an open question whether this also leads to an $O(\log k)$-approximation (or even better). We show that this is not the case by presenting a family of instances on which greedy k-means++ yields only an $Ω(\ell\cdot \log k)$-approximation in expectation where $\ell$ is the number of possible centers that are sampled in each iteration. We also study a variation, which we call noisy k-means++ algorithm. In this variation only one center is sampled in every iteration but not exactly by $D^2$-sampling anymore. Instead in each iteration an adversary is allowed to change the probabilities arising from $D^2$-sampling individually for each point by a factor between $1-ε_1$ and $1+ε_2$ for parameters $ε_1 \in [0,1)$ and $ε_2 \ge 0$. We prove that noisy k-means++ compute an $O(\log^2 k)$-approximation in expectation. We also discuss some applications of this result.