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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Triangle Centrality
Paul Burkhardt · 2021-05-01 · via cs.DS updates on arXiv.org

Triangle centrality is introduced for finding important vertices in a graph based on the concentration of triangles surrounding each vertex. It has the distinct feature of allowing a vertex to be central if it is in many triangles or none at all. We show experimentally that triangle centrality is broadly applicable to many different types of networks. Our empirical results demonstrate that 30% of the time triangle centrality identified central vertices that differed with those found by five well-known centrality measures, which suggests novelty without being overly specialized. It is also asymptotically faster to compute on sparse graphs than all but the most trivial of these other measures. We introduce optimal algorithms that compute triangle centrality in $O(m\barδ)$ time and $O(m+n)$ space, where $\barδ\le O(\sqrt{m})$ is the $\textit{average degeneracy}$ introduced by Burkhardt, Faber, and Harris (2020). In practical applications, $\barδ$ is much smaller than $\sqrt{m}$ so triangle centrality can be computed in nearly linear time. On a Concurrent Read Exclusive Write (CREW) Parallel Random Access Machine (PRAM), we give a near work-optimal parallel algorithm that takes $O(\log n)$ time using $O(m\sqrt{m})$ CREW PRAM processors. In MapReduce, we show it takes four rounds using $O(m\sqrt{m})$ communication bits and is therefore optimal. We also derive a linear algebraic formulation of triangle centrality which can be computed in $O(m\barδ)$ time on sparse graphs.