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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Randomized Rumor Spreading Revisited (Long Version)
Benjamin Doerr, Anatolii Kostrygin · 2023-03-20 · via cs.DS updates on arXiv.org

We develop a simple and generic method to analyze randomized rumor spreading processes in fully connected networks. In contrast to all previous works, which heavily exploit the precise definition of the process under investigation, we only need to understand the probability and the covariance of the events that uninformed nodes become informed. This universality allows us to easily analyze the classic push, pull, and push-pull protocols both in their pure version and in several variations such as messages failing with constant probability or nodes calling a random number of others each round. Some dynamic models can be analyzed as well, e.g., when the network is a $G(n,p)$ random graph sampled independently each round [Clementi et al. (ESA 2013)]. Despite this generality, our method determines the expected rumor spreading time precisely apart from additive constants, which is more precise than almost all previous works. We also prove tail bounds showing that a deviation from the expectation by more than an additive number of $r$ rounds occurs with probability at most $\exp(-Ω(r))$. We further use our method to discuss the common assumption that nodes can answer any number of incoming calls. We observe that the restriction that only one call can be answered leads to a significant increase of the runtime of the push-pull protocol. In particular, the double logarithmic end phase of the process now takes logarithmic time. This also increases the message complexity from the asymptotically optimal $Θ(n \log\log n)$ [Karp, Shenker, Schindelhauer, Vöcking (FOCS 2000)] to $Θ(n \log n)$. We propose a simple variation of the push-pull protocol that reverts back to the double logarithmic end phase and thus to the $Θ(n \log\log n)$ message complexity.