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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the Complexity of the Minimum Cost Homomorphism Proble...
G. Gutin, E. J. Kim · 2007-08-19 · via cs.DS updates on arXiv.org

For digraphs $D$ and $H$, a mapping $f: V(D)\dom V(H)$ is a homomorphism of $D$ to $H$ if $uv\in A(D)$ implies $f(u)f(v)\in A(H).$ For a fixed digraph $H$, the homomorphism problem is to decide whether an input digraph $D$ admits a homomorphism to $H$ or not, and is denoted as HOMP($H$). Digraphs are allowed to have loops, but not allowed to have parallel arcs. A natural optimization version of the homomorphism problem is defined as follows. If each vertex $u \in V(D)$ is associated with costs $c_i(u), i \in V(H)$, then the cost of the homomorphism $f$ is $\sum_{u\in V(D)}c_{f(u)}(u)$. For each fixed digraph $H$, we have the {\em minimum cost homomorphism problem for} $H$ and denote it as MinHOMP($H$). The problem is to decide, for an input graph $D$ with costs $c_i(u),$ $u \in V(D), i\in V(H)$, whether there exists a homomorphism of $D$ to $H$ and, if one exists, to find one of minimum cost. In a recent paper, we posed a problem of characterizing polynomial time solvable and NP-hard cases of the minimum cost homomorphism problem for acyclic multipartite tournaments with possible loops (w.p.l.). In this paper, we solve the problem for reflexive multipartite tournaments and demonstrate a considerate difficulty of the problem for the whole class of multipartite tournaments w.p.l. using, as an example, acyclic 3-partite tournaments of order 4 w.p.l.\footnote{This paper was submitted to Discrete Mathematics on April 6, 2007}