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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approaching Optimal Duplicate Detection in a Sliding Window
Rémi Géraud-Stewart, Marius Lombard-Platet, David Naccache · 2020-05-11 · via cs.DS updates on arXiv.org

Duplicate detection is the problem of identifying whether a given item has previously appeared in a (possibly infinite) stream of data, when only a limited amount of memory is available. Unfortunately the infinite stream setting is ill-posed, and error rates of duplicate detection filters turn out to be heavily constrained: consequently they appear to provide no advantage, asymptotically, over a biased coin toss [8]. In this paper we formalize the sliding window setting introduced by [13,16], and show that a perfect (zero error) solution can be used up to a maximal window size $w_\text{max}$. Above this threshold we show that some existing duplicate detection filters (designed for the $\textit{non-windowed}$ setting) perform better that those targeting the windowed problem. Finally, we introduce a "queuing construction" that improves on the performance of some duplicate detection filters in the windowed setting. We also analyse the security of our filters in an adversarial setting.