惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

V
Visual Studio Blog
量子位
大猫的无限游戏
大猫的无限游戏
Hugging Face - Blog
Hugging Face - Blog
S
SegmentFault 最新的问题
Blog — PlanetScale
Blog — PlanetScale
月光博客
月光博客
Google DeepMind News
Google DeepMind News
小众软件
小众软件
WordPress大学
WordPress大学
宝玉的分享
宝玉的分享
MongoDB | Blog
MongoDB | Blog
B
Blog RSS Feed
博客园 - Franky
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
B
Blog
博客园 - 聂微东
The GitHub Blog
The GitHub Blog
Recent Announcements
Recent Announcements
Y
Y Combinator Blog
Microsoft Security Blog
Microsoft Security Blog
雷峰网
雷峰网
Jina AI
Jina AI
酷 壳 – CoolShell
酷 壳 – CoolShell

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Maximizing Social Welfare in Score-Based Social Distance ...
Robert Ganian, Thekla Hamm, Dušan Knop, Sanjukta Roy, Šimon Schi · 2023-07-11 · via cs.DS updates on arXiv.org

Social distance games have been extensively studied as a coalition formation model where the utilities of agents in each coalition were captured using a utility function u that took into account distances in a given social network. In this paper, we consider a non-normalized score-based definition of social distance games where the utility function u_v depends on a generic scoring vector v, which may be customized to match the specifics of each individual application scenario. As our main technical contribution, we establish the tractability of computing a welfare-maximizing partitioning of the agents into coalitions on tree-like networks, for every score-based function u_v. We provide more efficient algorithms when dealing with specific choices of u_v or simpler networks, and also extend all of these results to computing coalitions that are Nash stable or individually rational. We view these results as a further strong indication of the usefulness of the proposed score-based utility function: even on very simple networks, the problem of computing a welfare-maximizing partitioning into coalitions remains open for the originally considered canonical function u.