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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Optimal Interdiction of Unreactive Markovian Evaders
Alexander Gutfraind, Aric Hagberg, Feng Pan · 2009-03-02 · via cs.DS updates on arXiv.org

The interdiction problem arises in a variety of areas including military logistics, infectious disease control, and counter-terrorism. In the typical formulation of network interdiction, the task of the interdictor is to find a set of edges in a weighted network such that the removal of those edges would maximally increase the cost to an evader of traveling on a path through the network. Our work is motivated by cases in which the evader has incomplete information about the network or lacks planning time or computational power, e.g. when authorities set up roadblocks to catch bank robbers, the criminals do not know all the roadblock locations or the best path to use for their escape. We introduce a model of network interdiction in which the motion of one or more evaders is described by Markov processes and the evaders are assumed not to react to interdiction decisions. The interdiction objective is to find an edge set of size B, that maximizes the probability of capturing the evaders. We prove that similar to the standard least-cost formulation for deterministic motion this interdiction problem is also NP-hard. But unlike that problem our interdiction problem is submodular and the optimal solution can be approximated within 1-1/e using a greedy algorithm. Additionally, we exploit submodularity through a priority evaluation strategy that eliminates the linear complexity scaling in the number of network edges and speeds up the solution by orders of magnitude. Taken together the results bring closer the goal of finding realistic solutions to the interdiction problem on global-scale networks.