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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approximate Dynamic Programming using Halfspace Queries a...
Gary L. Miller, Richard Peng, Russell Schwartz, Charalampos E. T · 2010-03-26 · via cs.DS updates on arXiv.org

Let $P=(P_1, P_2, \ldots, P_n)$, $P_i \in \field{R}$ for all $i$, be a signal and let $C$ be a constant. In this work our goal is to find a function $F:[n]\rightarrow \field{R}$ which optimizes the following objective function: $$ \min_{F} \sum_{i=1}^n (P_i-F_i)^2 + C\times |\{i:F_i \neq F_{i+1} \} | $$ The above optimization problem reduces to solving the following recurrence, which can be done efficiently using dynamic programming in $O(n^2)$ time: $$ OPT_i = \min_{0 \leq j \leq i-1} [ OPT_j + \sum_{k=j+1}^i (P_k - (\sum_{m=j+1}^i P_m)/(i-j) )^2 ]+ C $$ The above recurrence arises naturally in applications where we wish to approximate the original signal $P$ with another signal $F$ which consists ideally of few piecewise constant segments. Such applications include database (e.g., histogram construction), speech recognition, biology (e.g., denoising aCGH data) applications and many more. In this work we present two new techniques for optimizing dynamic programming that can handle cost functions not treated by other standard methods. The basis of our first algorithm is the definition of a constant-shifted variant of the objective function that can be efficiently approximated using state of the art methods for range searching. Our technique approximates the optimal value of our objective function within additive $ε$ error and runs in $\tilde{O}(n^{1.5} \log{(\frac{U}ε))}$ time, where $U = \max_i f_i$. The second algorithm we provide solves a similar recurrence within a factor of $ε$ and runs in $O(n \log^2n / ε)$. The new technique introduced by our algorithm is the decomposition of the initial problem into a small (logarithmic) number of Monge optimization subproblems which we can speed up using existing techniques.