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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Many Sequential Iterative Algorithms Can Be Parallel and ...
Zheqi Shen, Zijin Wan, Yan Gu, Yihan Sun · 2022-05-26 · via cs.DS updates on arXiv.org

To design efficient parallel algorithms, some recent papers showed that many sequential iterative algorithms can be directly parallelized but there are still challenges in achieving work-efficiency and high-parallelism. Work-efficiency can be hard for certain problems where the number of dependences is asymptotically more than optimal sequential work bound. To achieve high-parallelism, we want to process as many objects as possible in parallel. The goal is to achieve $\tilde{O}(D)$ span for a problem with the deepest dependence length $D$. We refer to this property as round-efficiency. In this paper, we show work-efficient and round-efficient algorithms for a variety of classic problems and propose general approaches to do so. To efficiently parallelize many sequential iterative algorithms, we propose the phase-parallel framework. The framework assigns a rank to each object and processes them accordingly. All objects with the same rank can be processed in parallel. To enable work-efficiency and high parallelism, we use two types of general techniques. Type 1 algorithms aim to use range queries to extract all objects with the same rank, such that we avoid evaluating all the dependences. We discuss activity selection, unlimited knapsack, and more using Type 1 framework. Type 2 algorithms aim to wake up an object when the last object it depends on is finished. We discuss activity selection, longest increasing subsequence (LIS), and many other algorithms using Type 2 framework. All of our algorithms are (nearly) work-efficient and round-efficient. Many of them improve previous best bounds, and some of them are the first to achieve work-efficiency with round-efficiency. We also implement many of them. On inputs with reasonable dependence depth, our algorithms are highly parallelized and significantly outperform their sequential counterparts.