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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Uses of randomness in computation
Richard P. Brent · 2010-04-19 · via cs.DS updates on arXiv.org

Random number generators are widely used in practical algorithms. Examples include simulation, number theory (primality testing and integer factorization), fault tolerance, routing, cryptography, optimization by simulated annealing, and perfect hashing. Complexity theory usually considers the worst-case behaviour of deterministic algorithms, but it can also consider average-case behaviour if it is assumed that the input data is drawn randomly from a given distribution. Rabin popularised the idea of "probabilistic" algorithms, where randomness is incorporated into the algorithm instead of being assumed in the input data. Yao showed that there is a close connection between the complexity of probabilistic algorithms and the average-case complexity of deterministic algorithms. We give examples of the uses of randomness in computation, discuss the contributions of Rabin, Yao and others, and mention some open questions. This is the text of an invited talk presented at "Theory Day", University of NSW, Sydney, 22 April 1994.