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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Prophet Inequality on I.I.D. Distributions: Beating 1-1/e...
Bo Li, Xiaowei Wu, Yutong Wu · 2022-05-11 · via cs.DS updates on arXiv.org

In this work, we study the single-choice prophet inequality problem, where a gambler faces a sequence of~$n$ online i.i.d. random variables drawn from an unknown distribution. When a variable reveals its value, the gambler needs to decide irrevocably whether or not to accept the value. The goal is to maximize the competitive ratio between the expected gain of the gambler and that of the maximum variable. It is shown by Correa et al. that when the distribution is unknown or only $o(n)$ uniform samples from the distribution are given, the best an algorithm can do is $1/e$-competitive. In contrast, when the distribution is known or $Ω(n)$ uniform samples are given, the optimal competitive ratio of 0.7451 can be achieved. In this paper, we study a new model in which the algorithm has access to an oracle that answers quantile queries about the distribution and investigate to what extent we can use a small number of queries to achieve good competitive ratios. We first use the answers from the queries to implement the threshold-based algorithms and show that with two thresholds our algorithm achieves a competitive ratio of $0.6786$. Motivated by the two-threshold algorithm, we design the observe-and-accept algorithm that requires only a single query. This algorithm sets a threshold in the first phase by making a query and uses the maximum realization from the first phase as the threshold for the second phase. It can be viewed as a natural combination of the single-threshold algorithm and the algorithm for the secretary problem. By properly choosing the quantile to query and the break-point between the two phases, we achieve a competitive ratio of $0.6718$, beating the benchmark of $1-1/e$.