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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast Maximal Quasi-clique Enumeration: A Pruning and Bran...
Kaiqiang Yu, Cheng Long · 2023-05-23 · via cs.DS updates on arXiv.org

Mining cohesive subgraphs from a graph is a fundamental problem in graph data analysis. One notable cohesive structure is $γ$-quasi-clique (QC), where each vertex connects at least a fraction $γ$ of the other vertices inside. Enumerating maximal $γ$-quasi-cliques (MQCs) of a graph has been widely studied. One common practice of finding all MQCs is to (1) find a set of QCs containing all MQCs and then (2) filter out non-maximal QCs. While quite a few algorithms have been developed (which are branch-and-bound algorithms) for finding a set of QCs that contains all MQCs, all focus on sharpening the pruning techniques and devote little effort to improving the branching part. As a result, they provide no guarantee on pruning branches and all have the worst-case time complexity of $O^*(2^n)$, where $O^*$ suppresses the polynomials and $n$ is the number of vertices in the graph. In this paper, we focus on the problem of finding a set of QCs containing all MQCs but deviate from further sharpening the pruning techniques as existing methods do. We pay attention to both the pruning and branching parts and develop new pruning techniques and branching methods that would suit each other better towards pruning more branches both theoretically and practically. Specifically, we develop a new branch-and-bound algorithm called FastQC based on newly developed pruning techniques and branching methods, which improves the worst-case time complexity to $O^*(α_k^n)$, where $α_k$ is a positive real number strictly smaller than 2. Furthermore, we develop a divide-and-conquer strategy for boosting the performance of FastQC. Finally, we conduct extensive experiments on both real and synthetic datasets, and the results show that our algorithms are up to two orders of magnitude faster than the state-of-the-art on real datasets.