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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Certifying solution geometry in random CSPs: counts, clus...
Jun-Ting Hsieh, Sidhanth Mohanty, Jeff Xu · 2021-06-24 · via cs.DS updates on arXiv.org

An active topic in the study of random constraint satisfaction problems (CSPs) is the geometry of the space of satisfying or almost satisfying assignments as the function of the density, for which a precise landscape of predictions has been made via statistical physics-based heuristics. In parallel, there has been a recent flurry of work on refuting random constraint satisfaction problems, via nailing refutation thresholds for spectral and semidefinite programming-based algorithms, and also on counting solutions to CSPs. Inspired by this, the starting point for our work is the following question: what does the solution space for a random CSP look like to an efficient algorithm? In pursuit of this inquiry, we focus on the following problems about random Boolean CSPs at the densities where they are unsatisfiable but no refutation algorithm is known. 1. Counts. For every Boolean CSP we give algorithms that with high probability certify a subexponential upper bound on the number of solutions. We also give algorithms to certify a bound on the number of large cuts in a Gaussian-weighted graph, and the number of large independent sets in a random $d$-regular graph. 2. Clusters. For Boolean $3$CSPs we give algorithms that with high probability certify an upper bound on the number of clusters of solutions. 3. Balance. We also give algorithms that with high probability certify that there are no "unbalanced" solutions, i.e., solutions where the fraction of $+1$s deviates significantly from $50\%$. Finally, we also provide hardness evidence suggesting that our algorithms for counting are optimal.