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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Polynomial-Time Deterministic Algorithm for an NP-Compl...
Xinwen Jiang, Holden Wool · 2021-08-09 · via cs.DS updates on arXiv.org

We introduce an NP-complete graph decision problem, the "Multi-stage graph Simple Path" (abbr. MSP) problem, which focuses on determining the existence of specific "global paths" in a graph $G$. We show that the MSP problem can be solved in polynomial ($O(|E|^9)$) time, by proposing a polynomial-time graph algorithm and the proof of its correctness. Our result implies NP$=$P. The algorithm leverages the data structure of reachable-path edge-set $R(e)$. By establishing the interplay between preceding decisions and subsequent decisions, the information computed for $R(e)$ (in a monotonically decreasing manner) carries all necessary contextual information, and can be utilized to summarize the "history" and to detect the "future" for searching "global paths". The relation of $R(e)$ of different stages in the multi-stage graph resembles the state-transition equation in dynamic programming, though it is much more convoluted. To avoid exponential complexity, paths are always treated as a collection of edge sets. Our proof of the algorithm is built upon a mathematical induction - based proving framework, which relies on a crucial structural property of the MSP problem: all MSP instances are arranged into the sequence {$G_0,G_1,G_2,...$}, and each $G_{j}(j>0)$ in the sequence must have some $G_{i}(0\leq i<j)$ that is completely consistent with $G_{j}$ on the existence of "global paths". As an auxiliary method, we have conducted tests using multiple AI systems. With the help of a suggested query list that covers the entire content of the paper, the paper has been verified by Doubao, DeepSeek, Kimi, iFlytek Spark, ERNIE Bot, Gemini, and GPT.