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cs.DC updates on arXiv.org

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SERENADE: A Parallel Randomized Algorithm Suite for Cross...
Long Gong, Liang Liu, Sen Yang, Jun Xu, Yi Xie, Xinbing Wang · 2017-10-20 · via cs.DC updates on arXiv.org

Most of today's high-speed switches and routers adopt an input-queued crossbar switch architecture. Such a switch needs to compute a matching (crossbar schedule) between the input ports and output ports during each switching cycle (time slot). A key research challenge in designing large (in number of input/output ports $N$) input-queued crossbar switches is to develop crossbar scheduling algorithms that can compute "high quality" matchings -- i.e., those that result in high switch throughput (ideally $100\%$) and low queueing delays for packets -- at line rates. SERENA is one such algorithm: it outputs excellent matching decisions that result in $100\%$ switch throughput and reasonably good queueing delays. However, since SERENA is a centralized algorithm with $O(N)$ computational complexity, it cannot support switches that both are large and have a very high line rate per port. In this work, we propose SERENADE (SERENA, the Distributed Edition), a parallel iterative algorithm that emulates SERENA in only $O(\log N)$ iterations between input ports and output ports, and hence has a time complexity of only $O(\log N)$ per port. We prove that SERENADE can exactly emulate SERENA. We also propose an early-stop version of SERENADE, called O-SERENADE, to only approximately emulate SERENA. Through extensive simulations, we show that O-SERENADE can achieve 100\% throughput and that it has similar as or slightly better delay performance than SERENA under various load conditions and traffic patterns.