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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
The Local Information Cost of Distributed Graph Spanners
Peter Robinson · 2020-03-22 · via cs.DC updates on arXiv.org

We introduce the \emph{local information cost} (LIC), which quantifies the amount of information that nodes in a network need to learn when solving a graph problem. We show that the local information cost presents a natural lower bound on the communication complexity of distributed algorithms. For the synchronous CONGEST KT1 model, where each node has initial knowledge of its neighbors' IDs, we prove that $Ω(\frac{\text{LIC}_γ(P)}{\logτ\log n})$ bits are required for solving a graph problem $P$ with a $τ$-round algorithm that errs with probability at most $γ$. Our result is the first lower bound that yields a general trade-off between communication and time for graph problems in the CONGEST KT1 model. We demonstrate how to apply the local information cost by deriving a lower bound on the communication complexity of computing a spanner with multiplicative stretch $2t-1$ that consists of at most $O(n^{1+\frac{1}{t} + ε})$ edges, where $ε= O( {1}/{t^2} )$. More concretely, we show that any $O(\text{poly}(n))$-time spanner algorithm must send at least $\tildeΩ(\tfrac{1}{t^2} n^{1+{1}/{2t}})$ bits. Previously, only a trivial lower bound of $\tilde Ω(n)$ bits was known for this problem. (See PDF for the full abstract.)