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Ergodic Effects in Token Circulation
Adrian Kosowski, Przemysław Uznański · 2016-12-29 · via cs.DC updates on arXiv.org

We consider a dynamical process in a network which distributes all particles (tokens) located at a node among its neighbors, in a round-robin manner. We show that in the recurrent state of this dynamics (i.e., disregarding a polynomially long initialization phase of the system), the number of particles located on a given edge, averaged over an interval of time, is tightly concentrated around the average particle density in the system. Formally, for a system of $k$ particles in a graph of $m$ edges, during any interval of length $T$, this time-averaged value is $k/m \pm \widetilde{O}(1/T)$, whenever $\gcd(m,k) = \widetilde{O}(1)$ (and so, e.g., whenever $m$ is a prime number). To achieve these bounds, we link the behavior of the studied dynamics to ergodic properties of traversals based on Eulerian circuits on a symmetric directed graph. These results are proved through sum set methods and are likely to be of independent interest. As a corollary, we also obtain bounds on the \emph{idleness} of the studied dynamics, i.e., on the longest possible time between two consecutive appearances of a token on an edge, taken over all edges. Designing trajectories for $k$ tokens in a way which minimizes idleness is fundamental to the study of the patrolling problem in networks. Our results immediately imply a bound of $\widetilde{O}(m/k)$ on the idleness of the studied process, showing that it is a distributed $\widetilde{O}(1)$-competitive solution to the patrolling task, for all of the covered cases. Our work also provides some further insights that may be interesting in load-balancing applications.