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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Graph Traversal on Tensor Cores: A BFS Framework for Mode...
Deniz Elbek, Kamer Kaya · 2026-06-04 · via cs.DC updates on arXiv.org

Modern GPUs have Tensor Cores (TCs) capable of extremely high-throughput matrix operations, yet graph algorithms remain difficult to accelerate because of their irregular and data-dependent execution patterns. This work presents BLEST, a TC-accelerated framework that reformulates Breadth-First Search (BFS) as a bit-level sparse matrix-vector computation while addressing the load imbalance, memory inefficiency, and synchronization overheads that limit prior approaches. BLEST introduces Binarized Virtual Slice Sets (BVSS), a graph representation that partitions work into balanced warp-level units and schedules only frontier-relevant regions of the graph. It further employs an optimized TC layout that maps neighbour checks onto binary MMA instructions without wasted outputs, reducing the number of required MMA calls by 8$\times$ compared with prior layouts. To mitigate atomic and cache bottlenecks, BLEST incorporates a lazy vertex-update scheme. We revisit the switching terminology for BFS and propose a mechanism that dynamically transitions from TCs to CUDA cores when it becomes more efficient. We also extend BLEST to multi-source BFS and closeness centrality workloads. Finally, we introduce a scalable graph reordering method that improves compression for scale-free-like graphs, while using RCM to improve locality for others. Across a broad set of real-world graphs, BLEST achieves average speedups of 22.0$\times$, 7.7$\times$, 8.1$\times$, and 5.9$\times$ over GAP, Gunrock, GSWITCH, and BerryBees, respectively, establishing a new BFS baseline on GPUs. Thanks to its high performance, BLEST can compute the exact closeness centralities of 65.6M vertices in a social network with 3.6B edges in an hour using 100 H100 GPUs.