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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Supervised Distributed Computing
John Augustine, Christian Scheideler, Julian Werthmann · 2025-03-15 · via cs.DC updates on arXiv.org

We introduce a new framework for distributed computing that extends and refines the standard master-worker approach of scheduling multi-threaded computations. In this framework, there are different roles: a supervisor, a source, a target, and a collection of workers. Initially, the source stores some instance $I$ of a computational problem, and at the end, the target is supposed to store a correct solution $S(I)$ for that instance. We assume that the computation required for $S(I)$ can be modeled as a directed acyclic graph $G=(V,E)$, where $V$ is a set of tasks and $(v,w) \in E$ if and only if task $w$ needs information from task $v$ in order to be executed. Given $G$, the role of the supervisor is to schedule the execution of the tasks in $G$ by assigning them to the workers. If all workers are honest, information can be exchanged between the workers, and the workers have access to the source and target, the supervisor only needs to know $G$ to successfully schedule the computations. I.e., the supervisor does not have to handle any data itself like in standard master-worker approaches, which has the tremendous benefit that tasks can be run massively in parallel in large distributed environments without the supervisor becoming a bottleneck. But what if a constant fraction of the workers is adversarial? Interestingly, we show that under certain assumptions a data-agnostic scheduling approach would even work in an adversarial setting without (asymptotically) increasing the work required for communication and computations. We demonstrate the validity of these assumptions by presenting concrete solutions for supervised matrix multiplication and sorting.