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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Network Abstractions for Characterizing Communication Req...
Hugo Rincon Galeana, Ulrich Schmid · 2023-10-19 · via cs.DC updates on arXiv.org

Whereas distributed computing research has been very successful in exploring the solvability/impossibility border of distributed computing problems like consensus in representative classes of computing models with respect to model parameters like failure bounds, this is not the case for characterizing necessary and sufficient communication requirements. In this paper, we introduce network abstractions as a novel approach for modeling communication requirements in asynchronous distributed systems. A network abstraction of a run is a sequence of directed graphs on the set of processes, where the $i$-th graph specifies some ``potential'' message chains that can be guaranteed to arise in the $i$-th portion of the run. Formally, they are defined via associating message sending times with the end-to-end delays that would arise if the message was indeed sent by the sender's protocol. Network abstractions also allow to reason about future causal cones that might arise in a run, hence also facilitate reasoning about liveness properties, and are inherently compatible with temporal epistemic reasoning frameworks. We demonstrate the utility of our approach by providing necessary and sufficient network abstractions for solving the canonical firing rebels with relay (FRR) problem, and variants thereof, in asynchronous message-passing systems with up to $f$ byzantine processes connected via point-to-point links. FRR is not only a basic primitive in clock synchronization and consensus algorithms, but also integrates several distributed computing problems, namely triggering events, agreement and even stabilizing agreement, in a single problem instance.