


























Scheduling languages express to a compiler a sequence of optimizations to apply. Compilers that support a scheduling language interface allow exploration of compiler optimizations, i.e., exploratory compilers. While scheduling languages have become a common feature of tools for expert users, the proliferation of these languages without unifying common features may be confusing to users. Moreover, we recognize a need to organize the compiler developer community around common exploratory compiler infrastructure, and future advances to address, for example, data layout and data movement. To support a broader set of users may require raising the level of abstraction. This paper provides a taxonomy of scheduling languages, first discussing their origins in iterative compilation and autotuning, noting the common features and how they are used in existing frameworks, and then calling for changes to increase their utility and portability.
此内容由惯性聚合(RSS阅读器)自动聚合整理,仅供阅读参考。 原文来自 — 版权归原作者所有。