惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

博客园 - 三生石上(FineUI控件)
博客园 - Franky
GbyAI
GbyAI
B
Blog
WordPress大学
WordPress大学
D
Docker
小众软件
小众软件
月光博客
月光博客
博客园 - 【当耐特】
T
The Blog of Author Tim Ferriss
IT之家
IT之家
腾讯CDC
Engineering at Meta
Engineering at Meta
Vercel News
Vercel News
H
Help Net Security
M
MIT News - Artificial intelligence
L
LangChain Blog
云风的 BLOG
云风的 BLOG
S
SegmentFault 最新的问题
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
美团技术团队
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
V
V2EX
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻

cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Tight Load Balancing via Randomized Local Search
Petra Berenbrink, Peter Kling, Christopher Liaw, Abbas Mehrabian · 2017-06-30 · via cs.DC updates on arXiv.org

We consider the following balls-into-bins process with $n$ bins and $m$ balls: each ball is equipped with a mutually independent exponential clock of rate 1. Whenever a ball's clock rings, the ball samples a random bin and moves there if the number of balls in the sampled bin is smaller than in its current bin. This simple process models a typical load balancing problem where users (balls) seek a selfish improvement of their assignment to resources (bins). From a game theoretic perspective, this is a randomized approach to the well-known Koutsoupias-Papadimitriou model, while it is known as randomized local search (RLS) in load balancing literature. Up to now, the best bound on the expected time to reach perfect balance was $O\left({(\ln n)}^2+\ln(n)\cdot n^2/m\right)$ due to Ganesh, Lilienthal, Manjunath, Proutiere, and Simatos (Load balancing via random local search in closed and open systems, Queueing Systems, 2012). We improve this to an asymptotically tight $O\left(\ln(n)+n^2/m\right)$. Our analysis is based on the crucial observation that performing "destructive moves" (reversals of RLS moves) cannot decrease the balancing time. This allows us to simplify problem instances and to ignore "inconvenient moves" in the analysis.