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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Characterization of GPU TEE Overheads in Distributed Data...
Jonghyun Lee, Yongqin Wang, Rachit Rajat, Murali Annavaram · 2025-01-21 · via cs.DC updates on arXiv.org

Confidential computing (CC) or trusted execution enclaves (TEEs) is now the most common approach to enable secure computing in the cloud. The recent introduction of GPU TEEs by NVIDIA enables machine learning (ML) models to be trained without leaking model weights or data to the cloud provider. However, the potential performance implications of using GPU TEEs for ML training are not well characterized. In this work, we present an in-depth characterization study on performance overhead associated with running distributed data parallel (DDP) ML training with GPU Trusted Execution Environments (TEE). Our study reveals the performance challenges in DDP training within GPU TEEs. DDP uses ring-all-reduce, a well-known approach, to aggregate gradients from multiple devices. Ring all-reduce consists of multiple scatter-reduce and all-gather operations. In GPU TEEs only the GPU package (GPU and HBM memory) is trusted. Hence, any data communicated outside the GPU packages must be encrypted and authenticated for confidentiality and integrity verification. Hence, each phase of the ring-all-reduce requires encryption and message authentication code (MAC) generation from the sender, and decryption and MAC authentication on the receiver. As the number of GPUs participating in DDP increases, the overhead of secure inter-GPU communication during ring-all-reduce grows proportionally. Additionally, larger models lead to more asynchronous all-reduce operations, exacerbating the communication cost. Our results show that with four GPU TEEs, depending on the model that is being trained, the runtime per training iteration increases by an average of 8x and up to a maximum of 41.6x compared to DDP training without TEE.