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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Collaborative Service Caching for Edge Computing in Dense...
Lixing Chen, Jie Xu · 2017-09-26 · via cs.DC updates on arXiv.org

Mobile Edge Computing (MEC) pushes computing functionalities away from the centralized cloud to the proximity of data sources, thereby reducing service provision latency and saving backhaul network bandwidth. Although computation offloading has been extensively studied in the literature, service caching is an equally, if not more, important design topic of MEC, yet receives much less attention. Service caching refers to caching application services and their related data (libraries/databases) in the edge server, e.g. MEC-enabled Base Station (BS), enabling corresponding computation tasks to be executed. Since only a small number of services can be cached in resource-limited edge server at the same time, which services to cache has to be judiciously decided to maximize the system performance. In this paper, we investigate collaborative service caching in MEC-enabled dense small cell (SC) networks. We propose an efficient decentralized algorithm, called CSC (Collaborative Service Caching), where a network of small cell BSs optimize service caching collaboratively to address a number of key challenges in MEC systems, including service heterogeneity, spatial demand coupling, and decentralized coordination. Our algorithm is developed based on parallel Gibbs sampling by exploiting the special structure of the considered problem using graphing coloring. The algorithm significantly improves the time efficiency compared to conventional Gibbs sampling, yet guarantees provable convergence and optimality. CSC is further extended to the SC network with selfish BSs, where a coalitional game is formulated to incentivize collaboration. A coalition formation algorithm is developed by employing the merge-and-split rules and ensures the stability of the SC coalitions.